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Here's a series of Fractal Flames I made just for fun. I've always enjoyed seeing them and wanted to try my hand at it. I'm quite happy with how these turned out for my first attempts.



Large scale terrain and biome creation I made, as seen here in UE4, Virtual Production ready. Not perfect, but very promising as some of my first tests doing this and using UE4 in a production setting.




A quick test using the new Ocean feature in Unreal Engine 4. Looking forward to working with water more in future experiments.



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