UE5 Megascans, Lumen, Nanite Render TestsThis was an early test using my self-built UE5 terrain generation tool and automaterial setups. Assets are from Megascans.
Snow Piercer - Episodic SeriesI was the CG Supervisor for Snow Piercer S01 and defined the workflows for creating large scale procedural environments in Houdini and built all the terrains myself to demonstrate this workflow.